Interview: Splash Damage's Ed Stern on Multiplayer Narrative, Baeckeoffe, and Living a Real GameDev Story S 04.51 Add Comment interview For the last 8 years Ed Stern has belonged to Splash Damage, the London-based developer that started out producing maps for 2001's Retur...
Driver: San Francisco - Post Mortem & Script Samples S 09.33 Add Comment DevelopmentDriver So it's 18 months since I completed work, a month since release (to console, at any rate), and 48 hours since I finally got my hands on ...