Quick Update S 07.07 Add Comment Developmentinterviewshameless promotionSubnautica Here is what has been happening for the past couple months. Yesterday I did an Ask Me Anything on Reddit. Last time I did one was three yea...
Plot is Gameplay's Bitch: Most Popular Posts S 06.52 Add Comment interviewshameless promotion So here, because I saw another, better blog do it and it seemed like an easy way to generate content, is a quick rundown of the most popula...
The Chris Avellone Interview S 09.54 Add Comment interview I don't know what I could possible write here about Chris Avellone that isn't already implicit throughout the writings on this blog...
What Would You Ask Chris Avellone If You Had the Chance? S 05.13 Add Comment interview Because we do! I met Chris here in London the other night which - apart from being quite surreal (Planescape is like the bible around here) ...
Interview: Blendo Games on Quadrilateral Cowboy S 08.09 Add Comment interviewmassive love Brendon Chung of Blendo Games has been responsible for some of the smartest, most varied and distinct indie games of the last few years, in...
I'm on the Unlimited Hyperbole Podcast S 13.01 Add Comment interviewshameless promotion This week another brave soul has sat me down for an hour and grilled me - this time it was Joe Martin 's turn. The topic of this season...
Beefjack Has Slow News Day, Interviews Me S 10.42 Add Comment interview Not about anything particular, you understand, but in more of a desert island discs kind of a way. I talk about The Hunt For Red October on ...
Interview: Splash Damage's Ed Stern on Multiplayer Narrative, Baeckeoffe, and Living a Real GameDev Story S 04.51 Add Comment interview For the last 8 years Ed Stern has belonged to Splash Damage, the London-based developer that started out producing maps for 2001's Retur...
Interview: Jenova Chen on Bondai-gate, Cultural Boundaries & Journey S 01.30 Add Comment interview Jenova Chen first came to public attention with Cloud - a free download in 2005 following a soaring child interacting with a the clouds in ...
Interview: Zachtronics Industries on Dynamic Puzzle Solving & Trout S 05.36 Add Comment interview Zach Barth operates under the name Zachtronics Industries . He's responsible for the outstanding puzzle game with the so-so name, SpaceC...
Interview: Rhianna Pratchett on Games Writing, Diablo Lust, & Not Entirely Hating David Cage S 05.48 Add Comment interview Rhianna Pratchett is probably the highest profile freelance narrative designer in the UK. Starting out at the hallowed PC Zone, she was invi...
Brian Mitsoda Talks Vampire: Bloodlines & Newly Announced Dead State S 05.49 Add Comment interviewmassive lovetop 15 I first heard Brian Mitsoda's name attached to an interview he did with Rock Paper Shotgun back in 2009 (meaning I've just had to g...