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London Writing Panel Appearence: Interactive Story Telling for an Interactive Medium

London Writing Panel Appearence: Interactive Story Telling for an Interactive Medium

The IGDA has just announced a new games writing panel that's going to be held in London the week after next. It's going to star some of my big name games writing mates and - less spectacularly - me. Official blurb at the bottom of the post, my unofficial blurb immediately below.

Environmental Narrative: Interactive Storytelling for an Interactive Medium is kind of a sequel to a talk we - Jim Swallow (Deux Ex 3), Rhianna Pratchett (Overlord), Andy Walsh (Prince of Persia) and I - turned out last year. Despite the atrocious press photo from the event that's the header for this post (I'm the one with the terrible hair and evil eyes yammering away while everyone else stops and stares in disbelief), the thing went well, and we're back. It was rammed last time around - a mixed audience of games students, professional writers from other mediums, and developers in other disciplines - and I'd argue the pub trip afterwards is a great networking opportunity.

It's being held the evening of 23rd November at London South Bank University. Incidentally, it was this event last year that brought me to the attention of the Game Cultures BA guys at LSBU and landed me my current lecturing job.

Hope you're able to make it, and if you are rocking up do drop me a note beforehand and come grab me in the pub - be good to put some faces to some names.

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http://www.facebook.com/event.php?eid=166138263406405

Time: 23 November � 19:00 - 21:00
Location: Keyworth Theatre B, Keyworth Building, London South Bank University
Keyworth Street (http://www.lsbu.ac.uk/about/maps.shtml) easiest tube is elephant and castle. Take South Bank University exit
London, United Kingdom

Environmental Narrative: Interactive Story Telling for an Interactive Medium
Hosted by LSBU's BA (Hons) Game Cultures course

Following last year's packed event, the IGDA London Chapter and IGDA's Writing SIG will be presenting a talk at London South Bank University on the evening of Tuesday 23rd November. A panel composed of well-established videogames experts will be focusing on how AI and environment can tell story in games.

Entry will be free and the panel will be followed by both a formal Q&A session and an informal trip to the pub. We hope you can join us.

The panel will be comprised of experienced games writers -

Tom Jubert (Driver: San Francisco , The Penumbra series)
Rhianna Pratchett (Overlord, Heavenly Sword)
James Swallow (Deus Ex Human Revolution, Battlestar Galactica)
Andrew S. Walsh (Bodycount, Prince of Persia )