A crucial corner of that scene, naturally, are products like Braid, and Darwinia, and Limbo. It's indescribably fantastic that important, artistic, independent games can now turn a profit for the first time in our industry's history. Those games wouldn't exist, however, were it not for their short, free, web-based cousins blazing the frontiers.
Let's celebrate that.
Loondon
A simple, olde worlde take on Britain, and a tale of carnival freak redemption, this point & click is simple, short, but wears its heart endearingly upon its sleeve.
Take a Walk
A snail's pace Canabalt, the music stops jarringly every time you screw up, reinforcing the value of that often overlooked element of video game design.
Don't Shit Your Pants
Interesting stuff can sometimes be satirical, and satirical stuff doesn't always avoid toilet humour. 'Don't Shit Your Pants' concerns itself with nothing else, but is nonetheless a very smart take on the text adventure. A 'survival horror game' which sees the player standing outside the loo door and having to type his way to the bog while avoiding the titular, the game successfully rips trad IF for its often ludicrous inaccessibility by making something so mundane seem quite such a challenge.
I Can Hold My Breath Forever
An underwater platformer that pits your desire to explore against a tight oxygen countdown, this is a touching tale of with predictably a slightly nonsensical ending that I'd interpret as commenting on the blind draw of true friendship.
Aether
Aether is one of the earlier projects from the professional indie darlings behind Super Meat Boy. It's a rambling discussion of childhood seen through the cartoon perspective of a child exploring the universe on the back of a giant sling-shotting blob thing. Of course it is.
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